Dice Hoarder Guide
What hides under a cozy job — Dice Hoarder

The shop's secret

What hides under a cozy job

You were given a job, a shop full of scattered dice, and very little information about your employer. The organizing is calm — but the story around it is anything but straightforward.

The beats below are exactly what the official copy will confirm about the story — nothing more, because nothing more has been told. You are hired with almost no detail about your employer; you are given one hard rule (never enter the basement); and floppy disks start to appear as you complete shifts.

What is behind the basement door, who your employer is, and who leaves the disks are left deliberately unanswered even by the developer. This hub tracks only the confirmed storyline so the guide never drifts into invented lore — revisit it after release for the full picture.

The beats read in a natural order. First the job: an employer you never meet and a shop you are trusted to run on your own. Then the small strangeness: floppy disks that keep appearing, and a warning about the ones that look suspicious. Then the hard boundary: a basement you are told never to enter. Each piece is small on its own; together they frame a workplace that is calm on the surface and not quite right underneath.

If the mystery is what draws you to the game, this is the section to follow. Story Mode is the only place these beats progress, and they advance as you complete shifts rather than on their own. Read these entries as an index of what the game has confirmed so far, not as a summary of answers — because for now the answers are precisely what the shop is hiding.

The Unseen Employer

The Unseen Employer

You were hired with almost no information

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The Forbidden Basement

The Forbidden Basement

One rule: never enter the basement

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The Floppy-Disk Mystery

The Floppy-Disk Mystery

The disks are useful. Who leaves them is another question.

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The Shop Cat

The Shop Cat

Cozy ambience, a relaxed soundtrack, and a cat

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